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Theo Triantafyllidis

Theo Triantafyllidis
Staphyloculus (or the paradox of site specificity of virtual realities), 2017
A Virtual Reality experience that attempts to recreate the first known outbreak of Polywobbly Fervenitis. The experience is based on live footage found on the site in Joshua Tree, California, that depicts the artist getting infected while attempting to setup a complete VR rig under scorching sunlight.

Sound Design: Holly Waxwing
On Site team: Jenny Rodenhouse, Eli Joveta, Lander
Additional Photogrammetry: Régis Boissenin

Commissioned by NRW-Forum Dusseldorf, DE

Theo Triantafyllidis
Staphyloculus (or the paradox of site specificity of virtual realities), 2017
A Virtual Reality experience that attempts to recreate the first known outbreak of Polywobbly Fervenitis. The experience is based on live footage found on the site in Joshua Tree, California, that depicts the artist getting infected while attempting to setup a complete VR rig under scorching sunlight.

Sound Design: Holly Waxwing
On Site team: Jenny Rodenhouse, Eli Joveta, Lander
Additional Photogrammetry: Régis Boissenin

Commissioned by NRW-Forum Dusseldorf, DE

Theo Triantafyllidis
Staphyloculus (or the paradox of site specificity of virtual realities), 2017
A Virtual Reality experience that attempts to recreate the first known outbreak of Polywobbly Fervenitis. The experience is based on live footage found on the site in Joshua Tree, California, that depicts the artist getting infected while attempting to setup a complete VR rig under scorching sunlight.

Sound Design: Holly Waxwing
On Site team: Jenny Rodenhouse, Eli Joveta, Lander
Additional Photogrammetry: Régis Boissenin

Commissioned by NRW-Forum Dusseldorf, DE

Theo Triantafyllidis
Staphyloculus (or the paradox of site specificity of virtual realities), 2017
A Virtual Reality experience that attempts to recreate the first known outbreak of Polywobbly Fervenitis. The experience is based on live footage found on the site in Joshua Tree, California, that depicts the artist getting infected while attempting to setup a complete VR rig under scorching sunlight.

Sound Design: Holly Waxwing
On Site team: Jenny Rodenhouse, Eli Joveta, Lander
Additional Photogrammetry: Régis Boissenin

Commissioned by NRW-Forum Dusseldorf, DE

Theo Triantafyllidis
Staphyloculus (or the paradox of site specificity of virtual realities), 2017

A Virtual Reality experience that attempts to recreate the first known outbreak of Polywobbly Fervenitis. The experience is based on live footage found on the site in Joshua Tree, California, that depicts the artist getting infected while attempting to setup a complete VR rig under scorching sunlight.

Sound Design: Holly Waxwing
On Site team: Jenny Rodenhouse, Eli Joveta, Lander
Additional Photogrammetry: Régis Boissenin

Commissioned by NRW-Forum Dusseldorf, DE

Theo Triantafyllidis
Staphyloculus (or the paradox of site specificity of virtual realities), 2017

A Virtual Reality experience that attempts to recreate the first known outbreak of Polywobbly Fervenitis. The experience is based on live footage found on the site in Joshua Tree, California, that depicts the artist getting infected while attempting to setup a complete VR rig under scorching sunlight.

Sound Design: Holly Waxwing
On Site team: Jenny Rodenhouse, Eli Joveta, Lander
Additional Photogrammetry: Régis Boissenin

Commissioned by NRW-Forum Dusseldorf, DE

Theo Triantafyllidis
Staphyloculus (or the paradox of site specificity of virtual realities), 2017

A Virtual Reality experience that attempts to recreate the first known outbreak of Polywobbly Fervenitis. The experience is based on live footage found on the site in Joshua Tree, California, that depicts the artist getting infected while attempting to setup a complete VR rig under scorching sunlight.

Sound Design: Holly Waxwing
On Site team: Jenny Rodenhouse, Eli Joveta, Lander
Additional Photogrammetry: Régis Boissenin

Commissioned by NRW-Forum Dusseldorf, DE

Theo Triantafyllidis

Theo Triantafyllidis is an artist hailing from Greece, currently based in LA. He got his MFA from UCLA in Design and Media Arts, under scholarships by UCLA and the Onassis Foundation. His work, research and teaching are focused on Virtual and Augmented Reality, video games, simulations and worldbuilding. Humor, lush visuals and gaming tropes provide an entry point to his work. By manipulating emerging technologies, he is searching for their potential emotional impact and the designated limits of their use, often trying to break them. At the point of their climax, his pieces often become overwhelming, exaggerated or outrageous, trying to expose the audience to the underlying themes that inform his practice.